PosiStageNet, or PSN is an ethernet based stage positioning data protocol.

Developed by VYV™ and MA Lighting™ as a way of communicating physical position data between media servers and lighting consoles in an entertainment setting.

ShadowControls has integrated the PSN protocol onto small microcontrollers for advanced integrations tasks.
As a successful proof of concept, we have developed a simple trackball that can translate the X,Y from the trackball encoders into position data that can direct moving lights to form a functional virtual followspot system.
The possibilities of this data are endless, with more equipment supporting the protocol, the usage will only become more creative.

A second project that is in its first beta stage, but still fully functional, is writing a custom PSN driver in Lua for AVStumpfl™’s AVIO platform.
This driver is now open to usage by anyone, shared on GitHub.